After animating all day at The Walt Disney Studios, Blaine Gibson would go home at night and sculpt, which had been a favorite hobby of his since childhood. Then, in 1954, Walt Disney happened to see one of Blaine´s art exhibits, which featured several animal sculptures, and recruited him to work on special projects for his new theme park, Disneyland.
Blaine was somewhat ambivalent about being diverted from his goal to establish himself as one of the Studio´s foremost animators. As he recalled in 1995, “I didn´t think it was that important (of a job), but then I was told Walt was expecting me to work on these projects. So I said to myself, ´what the heck´ and went (to Walt Disney Imagineering). I was never sorry after that.”
In the beginning, Blaine divided his time between sculpting and animating for the Company, until 1961, when he transferred to the design and development division to supervise the newly-created sculpture department, full-time. Ultimately, Blaine went… read more