A woman named Rose Da Silva goes in search for her troubled daughter, Sharon Da Silva within the confines of a strange, desolate town called “Silent Hill.” She is very concerned Sharon who has been experiencing severe nightmares and has begun sleepwalking. Their only clue to the girl’s condition is her repetition of Silent Hill. Desperate for answers, Rose takes Sharon to the town of Silent Hill, despite Christopher’s opposition. She reaches the town, but is knocked unconscious in a car crash, and awakens to find Sharon is missing. —IMDb
Born in 1960 in Antibes (in the South of France), Christophe Gans became crazy about movies at an early stage. As a teenager, he made a lot of samurai and kung fu super-8 films with his friends. At the end of the seventies, he founded the fanzine “Rhesus Zero” about B-movies. In 1980, he studied at the French cinema school Idhec and directed a short movie called “Silver Slime”, a tribute to Mario Bava. In 1982, he founded the magazine “Starfix” and defended directors like David Cronenberg, Dario Argento, Russel Mulcahy, David Lynch, John Carpenter or Sergio Leone. He decided to make movies and directed one of the three parts of Necronomicon (1994) called “The Drowned”, then “Crying Freeman” from the famous Japanese manga. Gans created the video collection “HK” devoted to Hong Kong movies. He worked for two years on a free adaptation of Jules Verne’s “20,000 Leagues under the Sea” but the project failed. In 1999, he was asked to make Le pacte des loups (2001) (“Brotherhood of… read more
Silent Hill might be described as a supreme video game adaptation on the basis that it shares the other medium's strengths and limitations: its human dramatics are, to be kind, forced but it proves effective in constructing a convincing sense of physical space, an exploratory environment in constant inter-dimensional flux. Gorgeous, ambitious and nihilistic, its 'flaws' are ultimately forgivable, maybe essential.
I may have been a little harsh on the drama. The filial plot thread is fairly decent. The cultist stuff... isn't.
Although it jumbles the mythology of the series quite a bit (see Pyramid head), it succeeds in delivering a moody horror flick. In some respects it can be seen as strongly related to Jacob's Ladder (and not just in the sense that the movie influenced the games).
It's actually still the best video game movie I've seen, but I've never played the game. Pretty freaky shit, though. Great imagery & tone, shitty dialogue.
Man I really enjoyed this movie and have only gotten shit for expressing this opinion.

I think SILENT HILL is a bit of a misunderstood movie, unfairly dismissed… read review