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08 Jan12

MODERNGRUMBLE: A CROWDFUNDING JOURNEY / CASTING MODERNGRUMBLE #2

by MODERNGRUMBLE

Los Angeles based actor, Jeff Dylan Graham has graciously accepted the role of 'Boy' in the Moderngrumble trailer! Veteran of numerous films and director of the upcoming Psychosomatika, Jeff got his acting start in the Jennifer Lopez film Selena and never looked back. Having worked with a who's who of underground horror actors and directors since, Jeff brings to Moderngrumble a great deal of experience and enthusiasm for the script as well as a willingness to undergo the physical transformation necessary to realize the character of Boy.

This is a major decision for Moderngrumble as deciding on just what Boy should look like was a long journey that is detailed previously here. Our next step in preparing Jeff for the role will be getting Marcus Koch to do a cast of his head and shoulders so that we can begin prepping for the bird hatching scene and then getting Jeff to an Optometrist to have his eyes measured so we can purchase some quality contacts. The rest will be in the hands of our star!


Please help me in welcoming Jeff to the production. 2012 is the year of Moderngrumble!

2 Comments
04 Jan12

Moderngrumble: A Crowdfunding Post-Op

by MODERNGRUMBLE


Well, we've had a couple of days to review our crowdfunding campaign and consider a good many factors as to why we raised what we did and why we did not manage to secure the full 10k. But first here are the final numbers from our Indiegogo page, Website, and Facebook Fan page:

Taking a look at the overall peaks and valleys of the campaign it appears that our highest traffic volume through all sites was at about the halfway mark of the campaign, a steady build across the first two weeks that then fell off almost completely in the next two weeks. Donations however remained steady and evenly spread out across the campaign and were the result of direct referrals to the site and not a one from a web surfing good soul just happening upon the campaign which brings me to one conclusion: our facebook ads campaign, and the ipad promotional giveaway or "perks for sharing" were total washouts.

Ultimately I think this failure had to do with not having a large enough budget to make the Facebook Ads campaign a success - my understanding at this point of that particular tool is that it's a money game, as you are paying for clicks or impressions, you basically bid against other campaigns for Facebooks assistance, the highest bid (or amount you're willing to pay for clicks) is awarded the best of their advertising efforts- that is just an opinion from my use of the tool and not a definitive fact.

As for the "perks for sharing" idea I can only assume it appeared to many users too much like one of those scams that plague us all in one way or another. Unfortunate for our campaign that it didn't help bring us a larger audience but very fortunate for those who shared our links as the pool of potential winners is far smaller than it would have been otherwise. I still see a lot of potential in this idea of creating incentives for sharing and online participation but we shall have to go back to the drawing board and see how best to streamline this promotional idea.

As for the failure of the campaign to reach it's full goal, I must first lay the problem at the feet of a film and story that's chief strength is it's uniqueness, mystery and ambiguity, a problem I adressed several months ago in Defining the Indefinable. We are not making a slasher film, torture porn, survival horror or anything else that comes with a built in audience and that will always be a problem as pointed out here; "films that are genre-benders or are in the absence of a solid public aim are hard beasts to secure crowdfunding for, trust me. People need to know within a few seconds of having clicked over to your campaign page what your story’s about exactly and why you’re asking for their hard-earned ducats."  Secondly, our Twitter campaign while hard fought by Luis Alguera of Mubi and his team started too late in the campaign to really reach critical mass. We should have started our presence a few months prior and not nearly half way through the campaign. Beyond these two problems, I am at a bit of a loss as to why we were not able to rally the troops further in the last days of the campaign. The generous support of Pulsion Productions halfway through the campaign put us over the half way mark and we at Lotushead Productions expected that to help us out of our slump and re-invigorate our audience to take another look at the project. This did not happen. Looking back we should have done some video updates, and created a real sense of urgency and excitement as the campaign came to a close as the folks behind the successful ExtremeIndie doc did earlier in the year.

In Closing a final list of those you shared our links in the spirit of Indie solidarity and winning an iPad2 :)

For those of you that supported us on Twitter I will be tweeting your names seperately as a final list and thank you,
I will leave this list posted for a week so that anyone that shared and is not listed has the opportunity to notify us. After which we will be giving away a brand new iPad2 to some lucky film lover! Thank you all very much for your time and support and as always please feel free to contact me with any questions, conerns or ideas you might have to help make Moderngrumble a reality.


TV

Salem Kapsaski

Jon Medders

Sedivy Reigh

J Roland Kelly

Samuel Brewer

Bogdan Darev

Despina Vnt

Paul Gardikis

Thomas Spiekeer

Canto Starbuck

Warren Ross

Tracy Boyette Boehr

Jordan Estes

Delberta Chappelle Larsen

Colby Ward

Chad Easthouse

Rob Smart

Aaron Finster

Craig Harguess

Cade Harguess

Jason Wilson

Garrett A Hill

Charles Tillman

Camilla Schumaker-Medders

Luis Alguera

Sarah Marsh

Michael Duggan

Rocky Dopp

Manna Schlund

Joe Bushlong

Gloria Grahame

Jesse Richards

Scout Tafoya

Jenna Gibbon

Jonathan Douglas Duran

Brian Risselada

Joseph Graves

David P Baker

Meg Pinsonneault

Cynthia Alana

Z. Bart Thornton

Dane Benko

JP Schmidt

Jennifer Sharpe

1 Comments
31 Dec11

MODERNGRUMBLE: A CROWDFUNDING JOURNEY / COMING TO A CLOSE

by MODERNGRUMBLE

Well 2011 is coming to a close and so is the Moderngrumble crowdfunding campaign. These last few hours I have much to reflect upon. 2011 started with me and a profoundly weird script and the following goals:

  • 1)      Incorporate Lotushead Productions.
  • 2)      Secure my core visual team; passionate and knowlegable magicians in the roles of Director of Photography, Production Designer, and Special Effects Supervisor who were all willing to take this journey with me  despite how long it might actually take to find funding.
  • 3)      Write a thorough Business Plan that reflected the uniqueness of the project including a Shooting Schedule, Budget, and Offering Memorandum.
  • 4)      Secure as many locations as possible for the shooting of a teaser trailer, at the very least securing our central Farmhouse location.
  • 5)       Find an actor or model that embodied the duality of Boy’s nature.
  • 6)      Launch a successful Crowdfunding Campaign.
  • 7)      Shoot the teaser trailer.
  • 8)      Create a Power Point presentation encapsulating our pitch, including the Business Plan, Financial Projections, Excerpts from the Script, Storyboard, and scenes from the work of the participating crew.
  • 9)      Create a 3 minute narrarated video overview of everything in #8 to send out to potential investors.
  • 10)  Raise the feautre budget and begin shooting Moderngrumble by the beginning of 2012.


Looking back now I have to say I may have been a bit ambitious in my goals and expectations. However # 1-5 have been accomplished to a greater degree of success than I could have hoped for. #6 is wrapping itself up now and while we have come very close to reaching our $10,000.00 goal we are still floundering around the 6k mark. Regardless of the outcome of our crowdfunding campaign Lotushead Productions will carry on with the remainder of our goals in the New Year. I am setting a 6 month goal on reaching #10 and armed with the hindsight of this last year and the wonderful crew and supporters I have found during this journey I believe we can do it. Of course my success or failure will be published right here for all to see. I hope those of you reading this find something of value here, whether it be insight, inspiration or even entertainment. As always I welcome suggestions, criticism and support in any form it comes. Thank you for taking the time to follow this journey and if you haven’t already SUPPORT MODERNGRUMBLE anyway that you can and let’s close out this year together!

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30 Dec11

MODERNGRUMBLE: A CROWDFUNDING JOURNEY / Sculpting in Time

by MODERNGRUMBLE

I’m a film school drop-out. There are many reasons for this but mostly I blame my first screening of Godard’s Weekend and Tarkovsky’s book Sculpting in Time. With Godard’s film it was the realization that everything had already been done and with Tarkovsky’s book it was the re-affirmation of my own ideas that true power of cinema lay not in clever games, but in its attempts to master cinematic time. I was introduced to both texts not in film school but outside in the repretaroy theaters and bookstores of the real world. To be certain film school was full of fellow film fanatics but the school I attended was geared more towards practical knowledge that would secure you a job after graduation and not film theory or studies. More often than not my fellow students were excited about the latest technical breakthrough or Scorsese’s tracking shots, or DePalma’s use of the split di-opter and not the more heady ideas of the likes of Godard or Tarkovsky. To be fair I am certain there were many fellow students interested in just that, I however never met one. And so realizing that I was not interested in shooting commercials or music videos but in finding the most effective means for expressing myself, I decided to go it alone, live and experience life so as to evenutally realize my own, personal cinema on my own terms.

I would never have guessed that that process would take over a decade. But in that time, through all the triumphs and deaths of my life I never strayed far from Tarkovsky’s book. Godard fell by the wayside I am afraid but everytime I opened that book, I found a fresh perspective on not only cinema but my own perceptions of life. To make a long story short, when I began looking for a Cinematographer to help me realize Moderngrumble I was looking first and foremost for someone with a strong and unique sense of cinematic time  or at least someone with the potential to capture and manipulate it with a gentle rhythm and not the rapid cutting of much recent cinema. I found that co-conspirator in Joriah Goad. In all of the films I watched in this search it was his Father/Mother/ilivmodern that captured me. The rest of his work only re-inforced the fact that here was a magician capable of everything I sought and more. Speaking with him only cemented the bond. I am proud to say that Joriah was my first real creative partner in the creation of Moderngrumble, and it’s hard to not get too excited about the prospect of what Moderngrumble will become in our hands. For I think we both believe as Tarkovsky says: “The aim of art is to prepare a person for death, to plough and harrow his soul, rendering it capable of turning it to good.”  I have only ever sought to plough and harrow my own soul. Moderngrumble is the first fruit borne of this journey.

2 Comments
29 Dec11

MODERNGRUMBLE: A CROWDFUNDING JOURNEY / Special Effects Part 2 – or how A Bird Hatches from a Man’s head

by MODERNGRUMBLE

The blue bird hatching from a man’s head; a surrealistic flourish in retrospect obviously indebted to the cinema of Alejandro Jodorowsky but one none the less that presents a real challenge. Like many of the effects in Moderngrumble, anything less than perfection could send us into a downward spiral of cheesy over-indulgence or worse, camp. Much of Moderngrumble walks this fine line. Tone is key and it’s all in the presentation. What to do then when you are dead serious in creating such a scene as realistically as possible with the intent of imbuing the scene with not horror but wonder and even a warped sense of beauty?

Well, first of all you have to build the moment appropriately, give the scene a suitable context, and frame the hatching head just right but that’s another discussion entirely. Chief among our concerns at this point should be the deft execution of a believable silicone head with a built in skull compartment complete with an easily removable but seamless cover. The idea being that we create a nest inside the silicone head for our Bluebird, close the skull compartment and then use a blast of compressed air from inside the head in conjunction with mono-filament line attached to the outside cover to create the effect of a startled bird escaping the head wound. Of course if I had my druthers we would figure out a way for the Bird to tear its way out of the skull and not simply fly out.




The logistics of such an effect are relatively simple save the bird which could present any number of practical problems and that is why we are including this scene in the trailer shoot and devoting a large portion of the budget and shooting schedule to getting it right. With a trial run on one of the more significant effects in the film hopefully by the time we are shooting the feature we will have a good handle on what works and what does not. As much as I want to rely entirely on practical effects for Moderngrumble, digital will always remain an option should any unforeseen complications arise working with live birds.


However, if anyone can make it work, it’s Marcus Koch, our expert on any and all things related to head trauma. If anyone can make a bird fly out of a man’s head it’s him. How well we sell his efforts will be the true test and with myself and Joriah Goad working closely with Marcus on framing and lighting the scene I think we will all be surprised how fantastic it turns out to be.


Now we just have to figure out how to handle the floating dead.

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27 Dec11

MODERNGRUMBLE: A CROWDFUNDING JOURNEY / Production Design

by MODERNGRUMBLE

The role of Production Designer is an important one, especially on a low budget feature where there may not be a budget for Set Designer and or an Art Department. In such a situation the Production Designer and her Assistant(s) may make up the entirety of this aspect of your film. Tasked with realizing the look of your film through the medium of paint, furniture, props, set design, and set dressing while at the same time working closely with the Director of Photography to ensure proper placement and lighting of the set and it’s dressing, the role is a Herculean task for a department let alone a few people. The significance of working with a talented and experienced Production Designer can make a huge difference in how your film is perceived because like the actors and the DP, their work is the foundation of everything the viewer sees on screen.

Working with the Tottey House for the Moderngrumble trailer shoot I felt like we could get away with not hiring someone for this important role and so I did not budget for it. The house after all was already dressed but as we’ve grown closer to the shoot I have realized that we do need someone to make some sense of the overwhelming clutter. We are overflowing with props and dressing but there is no rhyme or reason to it. Part of me likes it that way but even if we are to maintain the sense of chaos present in the Tottey House there still has to be some practicality exercised for issues such as camera and actor movement. Add to that, that the trailer hopefully will be a chance for our core crew to get a chance to work together, a test run so to speak for the feature film and we have every reason to bring aboard someone to fill this essential role.

That said, Lotushead Productions is proud to announce that Mitchell Crisp has joined the project as our Production Designer. Fresh off working on Arkansas native Jeff Nichol’s latest ‘Take Shelter’ and upcoming ‘Mud,’ Mitchell has the experience to help realize Moderngrumble’s unique blend of Southern Gothic, Manson-chic and seventies styled occult psychedelia. With over 20 years professional experience on everything from Law & Order to some of the best short films to come out of Arkansas in the last ten years, Mitchell is a major addition to Moderngrumble’s visual aesthetic helping to complete the core of our visual team. She is also a painter of some note. Her mother and grandmother's work hang in national Museums, while her own work shows nationally, but sells primarily into private collections in New York and Los Angeles. Her paintings have appeared in script specific roles on NBC's "Law and Order" and on the sets of many films. She paints to support her filmmaking obsession, in which she is known as "Mitchell Patterson." Combined with the talents of our DP, Joriah Goad, and FX master Marcus Koch we can be sure that the trailer and subsequent feature will look fantastic. Please help me in welcoming her aboard the production!

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24 Dec11

MODERNGRUMBLE: A CROWDFUNDING JOURNEY / Casting Moderngrumble

by MODERNGRUMBLE

When I first started writing Moderngrumble, the main character, ‘Boy’ was envisioned as an ethereal creature, a hairless, albino with a mouth stained gray/black with ash, chapped, raw, pursed lips, and glowing green eyes. He was also meant to have a mouth and jaw that could unhinge like that of a Python. However, as the writing progressed two things began to dominate my vision: 1) Boy was androgynous and 2) The more human he appeared the more disturbing his actions would be. We are after all speaking about someone who eats the dead and for my money that’s a far more interesting idea when it’s not simply another monster doing the eating but a living, breathing human being. 

Once I started working with Michael Duggan on the storyboards/graphic novel however we settled on a more hulking, monstrous but gentle vision for ‘Boy’. Fortunately the hairless albino look, with the green eyes and chapped, stained, pursed lips remained. This change in physical style was due to the artist’s strengths and in the drawn frame the hulking version worked better than a more slight one. Still my intentions remained basically as they had originally, save for the unhinged jaw, and I thought that when the time came to cast, I would still entertain the idea of casting an androgynous actor. I even thought for a while that I might cast a female in the lead to further play with the ambiguity of who and or what Boy is.


As I made the first moves toward casting however I realized that while visually the slight, androgynous look for Boy that I favored fit well with my vision there was one significant aspect of the script that I was overlooking. Boy is an almost entirely silent role which means I need a great physical actor who can project his presence and emotions through body motion and gaze alone. I entertained the extreme of this idea, that I should look for a model, and not an actor, someone who could take direction and project the desired emotions or even in Bresson’s style a model as empty vessel or conduit for my direction and intention. Thankfully, my senses returned with the realization that I needed to find someone with a strong physical presence coupled with the ability to play naïve, and innocent as well as deeply soulful, a child with an old soul, not a model.



Luckily, rather early in the casting process we have discovered an experienced, professional actor who has reacted strongly to the script and whom I hope to secure in the coming week for participation in the trailer shoot. Watching this particular actor in other films, I was struck by a few things: 1) He was consistently the best actor in the film as well as the most interesting thing on screen. 2) He has a very striking, very male face with enough angles to make lighting him a very rewarding adventure. 3) His eyes belie a great deal of experience while at the same time projecting a great deal of vulnerability.

So, not the androgynous look I was initially looking for but something better, the best of two worlds really; the strong male presence and look balanced with the more feminine and vulnerable qualities expressed in his gaze. I can only hope that that same gentle expressiveness will not be hampered but amplified by the green contacts he will have to wear throughout the shoot. If we cannot find a set of contact that allows for that communication between actor and viewer then we may have to consider changing that too. After all, if there is one thing I have learned in this process it’s that you have to be nimble and willing to re-imagine the finer points in accordance with the numerous variances that arise from working with others. The trick is to always come up with something as good or better than the original idea. And that challenge seems to me to be the real core of successful filmmaking. Sticking rigidly to a script written a year ago, and imagined well before that will only result in failure.

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23 Dec11

THE DEATH GAZE: Toward A New Splatter Aesthetic

by MODERNGRUMBLE

“For the theater as for culture it remains a question of naming and directing shadows.”

                       

                            Antonin Artaud, The Theater and It’s Double



  It is the masterful use of a technique that should garner attention not simply the use of the technique. Yet in this ever increasing landscape of information and opinion overload the distinction seems to be blurring or shall I say the viewer’s faculty for distinguishing. We have migrated from a culture of ideas needing expression to a culture of symbols and signifiers in need of something to express. All that art, science and the humanities have achieved has been reduced to information, and often without context.

    The words we once used to reach for those feelings and ideas that remain elusive to the intellect are now more increasingly used to define and thus limit and streamline our experiences. The same can be said for the visual language of cinema, built on symbols, and thus a form of expression seemingly tailor made for the illustration of dreams, reveries, fugue states and divined visions but which to the contrary has most prominently been used in the role of entertainment and the exploitation of base emotions. The following words are guilty, they are signifiers, seeking to express something that should be experienced and not intellectualized however as a filmmaker tasked with defining his vision for those unaware or unconcerned with such dilemmas, I have no choice.

    The film I am in the process of making, Moderngrumble, is awash in these signifiers even as it struggles to break free of such restraints and realize a direct experience. In fact, that struggle is at the heart of Moderngrumble in both theme and style. Moreover, Moderngrumble is about the attempt and ultimate failure of shaking off these shackles and the possibility that we cannot return to an existence less encumbered by the language and analysis of modern man without a stubborn and very deadly refusal to ‘evolve,’ a willingness to regress in order to progress. A de-evolution as it were, a shrinking away from common knowledge and rule. Let me be clear, this is not a manifesto but a search, a shining of light on the inherent failure of manifestos, and an attempt to render an honest experience from a guilty medium.  

    In Laura Mulvey’s seminal essay, “Visual Pleasure and Narrative Cinema”, she posits that all film is subject to the ‘male gaze’ a psychoanalytical reading of film text that states the narrative of cinema is overwhelmingly presented from an empowered male perspective. A perspective that objectifies women. And that breaks down into either a sadistic form of voyeurism that the audience participates in, a type of wish fulfillment for our collective desire to watch other people without fear of being discovered, or a fetishism of nostalgia that becomes about the reinforcement of narrative in our daily lives. There have been several challenges to Mulvey’s essay over the years that claim the male gaze is too narrow in its definition not taking into account the sexuality, ethnicity or social status of the viewer. It also does not take into account the gaze present in other styles of filmmaking beyond the American Hollywood narrative such as experimental cinema, or the so called ‘slow cinema’ of many art films, and more and more these days, mainstream films as well.



    Carol J. Clover takes an interesting position in her essays regarding the male gaze in the horror film that defies Mulvey’s damnation of the genre as sadistic pornography, and illuminates it, particularly the slasher film as the most feminist of genres for its portrayal of the ‘final girl.’ The last survivor of the slasher film’s requisite violent onslaught, ‘the final girl’ almost always defends herself from literal and figurative penetration by adopting the male gaze and penetrating the monster first. In this analysis, then we see the possibility of co-opting the theory of the male gaze for one’s own critical agenda but little else. It remains an interpretation, after the fact, and little more. I am not concerned with interpretations here but intentions.

    The past decade has seen a rise in a style recently besot with a somewhat derisive term, ‘slow cinema’, that genre of art and foreign film chiefly concerned with mood, tone and atmosphere over plot, character and action and whose practitioners are mostly devout cinephiles owing their style to the masters and pioneers of this aesthetic; Tarkovsky, Bresson, Ozu, Akerman, et.al. More recently there has been a number of articles, blogs and rebuttals about this new generations use of the aesthetic, the gist of which seems to be the question or accusation depending on where you stand – are filmmakers using these techniques as a shortcut to critical praise? Is it in fact a simple way to garner serious artistic consideration and no longer a valid form of cinematic expression? I don’t particularly care how the cinema blog-o-sphere chooses to entertain itself but it raises an entirely other set of questions that do interest me – why do the practitioners of such a style tend toward character studies, emotionally resonant, philosophic and existential quandaries and not, say, the genre film? Why are such techniques, once cutting edge in their own way still used only in the service of dogmatic social dramas, character meditations and neo-seventies styled American realism and not the latest slasher film? And moreover, why can’t the horror film be concerned with the above themes?

    Obviously, the quick answer is that there do exist films of this particular cross breeding but ultimately the horror film does not lend itself to such interpretations nor does the average horror audience seek such examinations, whereas the so-called art film and audience often does. The hidden implication is that in the period drama or character study there is more to consider, more to take in and more to reflect on. The subject of say, a French house wife’s daily routine is in the minds of the cine-literate of far more value than whether or not the latest Final Girl will dispatch her stalker. I have to dissent here. The horror film after all, and this is true for even the cheapest of exploitation films, is ultimately about our relationship with death and how we as a collective choose to deal with this deepest of anxieties. It is unfortunate then, that a significant, and thorough grammar has not been developed for the horror film beyond the cultivation of shock and suspense. A fact, I imagine that has everything to do with the inherent content – who among us really enjoys contemplating death, the ruin of our body, the rot of the grave? And so this collective investigation known as the horror film or thriller for that matter has increasingly taken on the form of entertainment. A progression that says much about, not only our global culture’s penchant for simultaneously confronting and negating the disturbing questions of our existence through entertainment, but which seems to this viewer a neutering of one of our most powerful venues for the examination of the self and our relationship with our own and each other’s bodies.

    Unlike the male gaze of horror cinema, the gaze in art cinema is more often than not an objective, omnipotent gaze, the equivalent of say the omniscient narrator in literature, a ‘God gaze’ if you will. Typically removed from sexual politics, this gaze is often devoid of fetishism, sadism, and eroticism but by no means is voyeurism absent. In fact it appears to be the purest of voyeuristic engagements as it is the voyeurism found in scientific observation, unencumbered by opinion, or artifice, at least as much as fiction filmmaking can offer. This slow aesthetic by its very nature then is a style tailored to such serious subjects as the meaning of life, death, love and any number of other moral, religious, and philosophical questions we have as human beings. The idea of using that aesthetic in service of genre, artifice and provocation, if truly even possible, is often either seen as pretension of the highest order or practically heretical. It is the marriage of art and trash as Pauline Kael might have remarked but to what end? Is it simply another fracture in an already fractured set of genre tropes? Another style, or trend, another clever re-working of long established stylistic choices that ultimately provide nothing more than an ‘a ha’ moment for the astute viewer?

    There are several films that exist at this intersection of genre and art. It is nothing new. Most recently we can take Refn’s ‘Drive’ as an example. The near dream like quality of much of the film has as much to do with the time taken to tell a rather simple story as it does the editing and cinematography. Whatever your take on the success of the film, it is most definitely a surface cross pollination of these styles but not the realization of a new aesthetic. It is what amounts to a curiosity at best and a gimmick at worst. That said, I do believe at this intersection, there does exist the potential for a truly new aesthetic, one however, that first requires a new gaze.

    For all the gorehounds that exist and the legion that have been created by the DVD revolution’s excavation of countless forgotten gialli, grindhouse and slasher films, there appears to be a new gaze forming when it comes to on-screen violence. Well, perhaps not new, as it appears to already be reaching a tipping point in the collective conscious, a critical mass even. More and more the viewer of not only cult, underground and independent but mainstream, commercial cinema is engaged in the enjoyment of the desecration of the human form, whether on a purely visceral, and ignorant thrill based level or on a more malign, sadistic level. This is ultimately a distillation of an aberrant aspect of the male gaze but there is another aspect present in certain viewers’ fascination with the method or magic of the violence, an appreciation of the artistry found in the special effects. There is something of the objective observer, a bastardization of the God gaze, emerging in this and yet, there remains a reluctance to dwell on the meaning. Even the films themselves seem reluctant to stay too long on any one effect, the editing such as to hide the work of the effects artist, practically ensuring that the violence will be experienced, and forgotten in time for the next atrocity, a very limited and arguably unhealthy situation that keeps the emphasis on the shock, the ‘gross-out.’ Personally as a viewer, I find it wearisome that each new horror film that comes along seeks to shock us with the same old ‘ultra-violence’. The relationship between violence and the human form is ripe with possibilities beyond shock and disgust. Is it irresponsible of me to suggest that in this desecration, in the destruction of form there can be beauty?

    Regardless, I believe the key to such an aesthetic lays in the relationship we as viewers have with our own bodies as well as the bodies on the screen. For if there is to be a new gaze to accompany our new aesthetic there must be a new body on which to gaze or if not a new body, then a new representation of the body beyond the narrow confines of which it now exists in cinema as either that which is coveted or that which is punished.    



    I am not suggesting the simple application of the slow aesthetic to a genre film. As I have mentioned, this has been done enough already to varying degrees of success. I am suggesting the creation of a new aesthetic based upon a new gaze, a gaze borne of this intersection. The Death Gaze, a synthesis of the male gaze and the God gaze achieved through the rendering of the human form through an abstraction of its place in time and its movement through space. Or to a finer point, the selective elimination of the 180 degree rule or fourth wall, continuity mis-matches, and the role reversal of the animate and inanimate as they generally pertain to frame composition not to mention an active dislocation of the body from its surroundings as well as its fellow extremities. Giving an arm the autonomy of a body, the strained deltoid given the close-up usually reserved for the actor’s face. This is not to imply that I intend on creating a series of abstractions of the human form in service of a narrative but that I intend on re-defining the composition of the human form in the classical frame as it services the story or in this case the tone of the emotions to be conveyed.

    Ultimately we can render the soul just as well in the taxonomy of the fingers on a hand as in the lying face of the actor. In the case of the horror film, in the case of Moderngrumble, most important in establishing this new gaze will first be the fetishizing, or eroticizing of the inanimate, of Mother Nature and secondly, the un-wavering, lingering attention spent on the effects work and subsequently the acts of violence they detail. We shall not look away from horror but look closer, deeper, not for thrill and not for shock, but until the violence is an abstraction, until the horror can be re-imagined and the body’s meaning within the frame lost completely. Only then can it be re-defined until the rending of flesh rivals the beauty of budding May flowers or the swell of a river seduces our vision like the contours of a lover.



    However we return to the question; to what end? Why formulate, prepare, and execute such a design? To further glorify violence? To continue our cultural desensitization towards the perverse, horrific and indulgent? I can only say this; it has nothing to do with a sadistic desire to dwell on violence for the sake of the gross out, to turn stomachs or shock the audience and everything to do with facing the truth, establishing a new grammar of death, a new transcendent gaze rooted in the confrontation and meditation on and of our own mortality.
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23 Dec11

MODERNGRUMBLE: A CROWDFUNDING JOURNEY: 10 DAYS/LOCATION SCOUTING Part 2

by MODERNGRUMBLE

 

If you’ve been following these entries you read yesterday about the discovery of the Tottey House, a hundred year old house filled to the brim with unique period furniture and pop culture artifacts that unfortunately has a logging road running through the front yard. So, the perfect location inside and out, save for the logging road. The Tottey house presents my first real triumph and my first real heart break over a location. From a visual perspective, I couldn’t ask for more. The fact that there is ample parking, facilities, and a general store nearby and the logistical aspect of the location is looking pretty good too. But the road and those damn logging trucks would make it impossible to get even one line of dialogue out before ruining the take with the roar of a diesel engine.


As I have mentioned before, Moderngrumble is light on dialogue especially during the first half, and  it is entirely possible to shoot half of the Farmhouse scenes at the Tottey House while just recording sound for atmosphere and action. But that still leaves the dialogue scenes. I have a couple of options here: I can enlist the help of the State Film Commission , pay for the permits, hire an off-duty police officer and re-direct traffic for several hours or I can simply find another, more suitable  location. This might seem like a no-brainer and under normal circumstances it would be, however the nature of Moderngrumble being what it is, I have to say the Tottey House has the potential to be our Bates Motel and I don’t think I will find anything to top it within an hour’s drive that meets the other location criteria of accessibility, facility and privacy. And so I’m torn.

There is a third option however that I am entertaining. Part of my hesitancy to move on has a lot to do with the fact that I had planned on doing all of the interior scenes on a closed set and at least one exterior shot on set as well. This has everything to do with a fetish for exteriors shot on sound stages and nothing to do with practicality but if we are already budgeting for a built set how much harder would it be to change one dialogue scene’s location, shoot the farmhouse scenes with just natural sound while keeping the other dialogue scenes either indoors or on the farm without the house in sight, i.e. a completely different location devoid of logging trucks that can stand in for the farmhouse property?


I’m indulging a fancy, here. I am of course currently looking for a new Farmhouse location but for the purposes of the Moderngrumble Trailer, the Tottey House will more than suffice as there is no dialogue in the first ten minutes of the film and hence no audio concerns for now. While the road is busy it is not so busy that we can’t record a minute of location sound for ambience. So let the logging trucks roll! Whether or not we find a new location or build the sets I so badly want to build, the Tottey House will figure in the feature film one way or another. And should we not end up using the location for the feature film, I have a pretty good source for all the props and set dressing I could ever want!
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22 Dec11

MODERNGRUMBLE: A CROWDFUNDING JOURNEY: 11 DAYS/Location Scouting

by MODERNGRUMBLE

When writing a script for a film you plan on shooting, a film you know will be made, comparatively, on the cheap you would be wise to write something low on location changes and utilizing locations that provide: 1) ease of access 2) nearby washroom facilities for cast and crew 3) areas with low visibility so as to cut down on the looky-loo factor. If you can manage to avoid public spaces, all the better as once you choose a public space you enter an entirely more complicated and expensive scenario. With regards to Moderngrumble, I was keen from the outset to utilize the under-used beauty of my home state, Arkansas and the majestic Ozark Mountains and many rivers that run through it and as such many of the locations in the film are stretches of those rivers and forests. A generlaly cheaper propostion for a location but one that amplifies the need for 1) ease of access and 2) washroom facilities.


Early last year, an opportunity came about that looked like we would be able to finance the picture in one fell swoop if we were willing to shoot in California, using the many acres owned by the finaciers, so they could realize a nice little tax shelter. We were so excited about the possibility that we were willing to migrate West and attempt to realize a very unusual and very Southern film in the very familiar California landscape. What a mistake that would have been! If that opportunity had come to fruition, I am absolutely sure that the film would have been only half of what I intended, no matter the budget made available to us. The reason for that is that Arkansas doesn’t really look like any other place in America as far as it’s forests and foilage are concerned. There is something ancient, primitive even about our landscape that I have not found elsewhere. Perhaps it’s the limestone bluffs lining our rivers or mess of vines and underbrush that cover nearly every inch of our forests and mountains. It manages to be ugly and beautiful at the same time, a dichotomy central to Moderngrumble. Add to this the role that nature plays in the script for Moderngrumble and the role it’s taking on as we talk more and more about the visual execution of the script and it’s ideas and I can only give thanks to the Investment Gods for letting that opportunity fall apart.


After that adventure we returned to the project with a renewed interest in making the Ozarks central to the project and made a decision to never again let money tempt us away from it. In fact, this experience was intergral in forming the core idea at the heart of Lotushead Productions; we are now dedicated to the matching up of regional filmmakers and crew with out of town talent for Arkansas based projects only but that’s another blog entry entirely.


There are essentially twelve locations in Moderngrumble. 3 of them are houses. 1 is a restaurant. 1 is a junkyard and the rest are exterior locations such as forests, highways, rivers and caves. So while I didn’t manage to keep my locations to a minimum, they are for the most part locations that will be cheap, private and abundant. The real challenges were and are the houses and the restaurant. The main location in the script is a farmhouse, something we have plenty of. The problem is that it’s very hard to find one with ease of access and that doesn’t have a busy road running nearby which presents a significant problem for recording audio. Thankfully there is not much dialogue in the film, especially during it’s exterior scenes but it still presents a challenge that we cannot ignore.


Of all the houses we have seen and considered the most intriguing is the Tottey House in Combs, AR, a forty-five minute drive from our base of operations. The Tottey House is over 100 years old and solid as the day it was built. It’s quite striking really, iconic even if presented right but the inside is the real draw. The owner met us the first day we discovered the site. He just happened to be walking down the road and saw us standing in awe in front of his childhood home. He graciously allowed us inside where we discovered literally a hundred years of dust and the cultural deritus of the last century. Mr. Tottey explained that his mother had been a shut-in and had lived in the house up until the previous year when it had been necessary to move her to a nursing home and the house had not been touched since. The treasures were many: an upright piano littered with Church hymnals. An old jukebox. Wall to wall stacks of books and National Geographic from the 1940’s. An Addams Family Board Game. A Charlie's Angels tin lunchbox, creepy dolls, a hodgepodge of furniture seemingly from every decade. It was as if the interior of the farmhouse from my script had exploded into the real world. Here was almost literally the perfect location; empty, available and already set dressed and art designed to a tee. I had been worried about the amount of set dressing and props that would have to be purchased and moved into the location we ultimately found but here was everything I needed and the Owner was more than willing to let us shoot and make any changes needed. The only problem? The road that had been built practically right through their front yard, a road used by logging trucks!
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21 Dec11

MODERNGRUMBLE: A CROWDFUNDING JOURNEY: 12 DAYS/Ambiguity, Tone and the Genre Film

by MODERNGRUMBLE

The genre film, whether film noir or slasher, sci-fi or western, can hardly be called ambiguous. In fact, a chief characteristic of genre films is their easily identifiable features; a set of signifiers that define a certain style of film, i.e. chiaroscuro lighting, femme fatales and the anti-heroes of film noir. Ambiguity it at first appears has no place in these worlds. The audience needs to know who the good guy is, who the bad guy is or if there is ambiguity in this matter, as there often is with the anti-heroes of film noir, then the audience at least needs to identify in some significant way whether through an appreciation of the characters wry sense of humor, tough guy antics or a charming leading man. Which is to say you may be able to play ambiguous with right and wrong, good and evil, in the form of a character but you cannot play ambiguous with the intentions of the central character, at least for very long. And definitely not with your own intentions as a filmmaker. A character’s motives must ultimately be laid bare and decisions must be made in the process of filmmaking. Still, ambiguity in the genre film exists, sometimes only for a few brief moments between characters and sometimes due to the filmmaker’s intentions or lack thereof.


Looking at many so-called ‘art’ films, ambiguity is often on display, front and center in both the form of a character’s intentions as well as in the form of the filmmaker’s own intentions. Ambiguity in a character can be a wonderful thing sowing mystery, suspense, and surprise among other things. However ambiguity in a filmmaker’s intentions is often disastrous. In this writer’s opinion many filmmaker’s resist making choices when it comes to a story as either a misguided attempt to capture an objective reality, create mystery where there is none, or out of pure laziness. And some critics and viewers, when they witness something so opaque in its meaning and reason for existing mistake this as ‘art.’ After all it must mean something. Regardless, ambiguity remains a powerful and under-used tool.


One of my chief intentions with Moderngrumble is to explore ambiguity in the genre film, not with my own intentions, but with the protagonist’s as well as in the presentation of certain key aspects of the film. Mostly this is a desire to explore the ambiguous in genre films, particularly horror films, as I believe ambiguity to be key in exploring the existential crises/terrors of the modern world, a little explored avenue of horror. If it creates another layer of mystery in the process, all the better.


The genre film is often all about Tone. Whether it be the paranoid,who’s chiseling who tone of some of the best film noirs or a relentless, suspense wracked tone of terror in an especially effective horror film. Tone is one of the signifiers, one of the defining traits of a genre film. In this sense, tone is in many ways the exact opposite of ambiguity. A sign on the road pointing the way, reminding us how we feel or at least how we are supposed to feel. The prevailing wisdom is that tone is essential in telling a genre story correctly. There are certain expectations that must be met and if you seek to revise genre then you must first master those expectations and only then subvert them through bold tweaks of structure, character and of course, tone.


If you are working with ambiguity however there are no expectations to subvert, the entire notion of ambiguity is a subversion of the identifiable. Applying ambiguity to a genre film then is at once a neutering of the power or shorthand that comes with genre expectations and the ultimate subversion or revising of genre.   Or so my thinking leads me to believe this morning as I write this. These are thoughts on a method and are ever changing. I share them here in an effort to create dialogue. Please feel free to disagree, argue, challenge and offer alternatives or if so inclined list some of your favorite ambiguous films or moments. Extra points if it’s genre cinema!

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20 Dec11

MODERNGRUMBLE: A CROWDFUNDING JOURNEY: 13 DAYS LEFT

by MODERNGRUMBLE

In keeping with yesterdays post regarding inspiration I thought I would make a somewhat exhaustive list of the books, music and films that have influenced Moderngrumble. The books and movies are influences in that after writing Moderngrumble and reading over it, I see the obvious links between scenes and set pieces in the film and those in the books and films listed. The music however served as inspiration at the time of the writing as these were the records spinning on my turntable most often during that time.

 

1) The Theater and It's Double - Antonin Artaud
2) The Collected Works of Theodore Roethke especially Epidermal Macabre
3) The Complete Works of William Blake especially The Song of Urizen
4) The Conqueror Worm by Edgar Allan Poe
5) On the Road by Jack Kerouac
6) The Adventures of Huckleberry Finn by Mark Twain
7) The Outsider by HP Lovecraft
8) The Lords and the New Creatures by Jim Morrison
9) Notes on Cinematgraphy by Robert Bresson
10) Sculpting in Time by Andrei Tarkovsky
11) Ways of Seeing by John Berger
12) We Have Always Lived in the Castle by Shirley Jackson
13) Story of the Eye by Georges Bataille
14) Child of God by Cormac McCarthy
15) The Americans by Robert Frank
16) Stranded in Canton by William Eggleston
17) Tulsa by Larry Clark
18) Summer Cannibals by Patti Smith (Gone Again)
19) Not to Touch the Earth by The Doors (Waiting for the Sun)
20) The recordings of Robert Johnson, Son House and Leadbelly
21) Nice People by Devendra Banhart (Oh Me Oh My)

22) Cosmic Dancer by T-Rex (Electric Warrior)
23) She Talks to Rainbows by The Ramones (Adios! Amigos!)
24) Watch Me Now by The Ultramagnetic MC's (Critical Beatdown)
25) Tepid Peppermint Whirlwind, Best of The Brian Jonestown Massacre
26) Night of the Hunter by Charles Laughton
27) The Holy Mountain by Alejandro Jodorowsky
28) 8 1/2 by Federico Fellini
29) Elephant by Gus Van Sant
30) Dead Man by Jim Jarmusch
31) Performance by Donald Cammell & Nicolas Roeg
32) Grey Gardens by The Maysles Brothers
33) The Bride of Frankenstein by James Whale

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19 Dec11

MODERNGRUMBLE: A Crowdfunding Journey: 14 days left

by MODERNGRUMBLE


There is nothing new under the sun. Moderngrumble grew slowly, over many years in response to this fact. As a screenwriter it drove me nuts on a regular basis that I could not escape the structure, archetypes and rhythms of conventional storytelling without veering into experimental, un-readable at least by industry standards, territory. At the time, I was already expressing myself through numerous experiments with film and did not wish to explore or otherwise transfer these ideas to the screenplay format. Such an exercise would have been pointless as much of what I was exploring with film was of the moment and not plotted or designed. There appeared to be no middle ground, at least for me and my capabilities at the time. I could only produce, at best, a new context or perspective on a story already told. Add to this, the fact that this particular period in cultural history, that of the dreaded post modernism, makes it virtually impossible to create a non-self conscious take on such a story especially a genre story. That very realization being the root of the entire problem. Genre Revisionism was not the answer.


Around the same time, as digital innovations were democratizing filmmaking, it became apparent that someone could realize a genre masterpiece of mass appeal on a shoe-string budget, something that in my mind still has not been achieved. So I set about writing Moderngrumble with very lofty goals indeed. However, as I wrote those first few pages, of a film that resembles in no way what I am presenting as Moderngrumble today, it became obvious that if I was to get at an honest story, something at once personal and universal I was going to have to turn off my conscious mind. At first, I came at this idea in a direct way, I simply stopped writing when my mind made a linear connection, i.e. anything resembling a character arc or plot development. As such the script began to take on an episodic or vignette style. Realizing that even this was not enough, I restricted myself to drawing inspiration from spontaneous ideas, free association, music, dreams, and visions received during transcendental meditation, a practice I was once very passionate about and returned to periodically during the writing of Moderngrumble. Of course when my mind should have been empty during these sessions, often I indulged myself and followed the rhythms of my subconscious instead. This process took several years. I was in no rush, as I had a son to raise and more and more the idea that Moderngrumble may be the only feature film I ever produced took a hold and provided a level of comfort and patience I had not experienced before.

When I finally completed the script, I hesitated in the editing. A part of me felt that like Kerouac, a jazz musician or filmmakers from the French New Wave to No Wave, that I should let it stand as it was, blemishes and all but I relented, my excuse being that I needed to know what I had written, as there had been no review or revising during those years of detailing reveries, especially if I was going to move forward with making the film a reality. In the review that followed, I realized initially that in drawing from meditation, dreams and free association I had created a road map to my own secret traumas, desires and fantasies and that terrified me. How could I bring something so personal to the screen and expect others to enjoy it? While I have always felt that film and literature can be excellent therapy for the troubled mind, I did not and do not generally think that makes it acceptable for wide release. Lars Von Trier not withstanding, most of us do not possess the talent or discretion to render our own nightmares palatable for a mass or even niche audience. That of course does not stop anyone from trying but I digress.

The second thing that I realized in my first reading of the script was that nearly every scene was a re-working and revision of something that had come before. I despaired. In allowing myself to indulge the subconscious I had produced a mix tape of scenes that had been lodged in my skull, in some cases since early childhood. Genre revisionism here we come. I sat there after that first reading, a failure, years of my life wasted in a silly endeavor that I should have known better than to start.

Then I read it again and began to see a bigger picture: 1) Yes, it was intensely derivative but it was and is a story realized almost entirely un-self consciously. 2) As a Rorschach of my own soul it was bound to resonate with others of a similar dis-position. Both artistically and emotionally, it was honest. 3) The structure and archetypes of Story are all very present, and not just a few but damn near all of them. It is a ready-made. Because of it's ambiguous design and honesty anyone could apply their own ideas about what the story is about and they would be right. It can be read as a road movie, a coming of age tale, a horror story, a philosophical treatise on modern art, a cultural and political metaphor and even a very dark romantic comedy. It is all these things and more. 4) It was pretty damn entertaining and could be enjoyed on a purely visceral level.

As such, Moderngrumble, when complete was at once everything I had tried to escape as a writer/filmmaker; self indulgence, navel gazing, derivative and everything I had wanted to achieve; a universal truth about the human condition laid bare, an honest rendering of my own soul's journey no matter how dark the recesses, and an original love song to the genre and art films that formed my early years, and not an homage.

In the year since I finished the script, my mind has been occupied with the nuts and bolts of the business of filmmaking and the visual design of the film. I have accepted that there is nothing new under the sun but my own interpretation. I have embraced that realization and it has freed me as a writer and artist from my own self-imposed restrictions and expectations. And as the script makes it's way into the world, I continue to be amazed and thankful how many of my fellow movie lovers and madmen see it for what it is.

Moderngrumble is a mirror and the only thing left for us to do is polish it.
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17 Dec11

MODERNGRUMBLE: A Crowdfunding Journey: 15 days left

by MODERNGRUMBLE


I was speaking with a friend recently. He had just finished reading the script for Moderngrumble and was compelled to call and speak with me about what it meant to him. He then proceeded to tell me that he couldn't put into words what he felt but that he had connected with it deeply. This is not just another zombie movie. In fact this appears to be a common experience with Moderngrumble. Most people don't give it a second look, it's too weird, too esoteric, too
something . . . but those who do take a few moments to peek into our world, let alone read the script, have almost all become passionate supporters of the project. As I have discussed in previous posts regarding my own problem with defining something meant to be indefinable, receiving that kind of compliment; sincere, informed and from someone you respect makes a huge impact on any creative endeavor and I have been blessed as of late with a very many artists I respect giving me similar encouragments. It has meant the world and two weeks into this campaign, I have to say, I am happier than I have been in quite some time and we haven't even raised a $1,000.00 yet!

You see, Moderngrumble is about as personal a film as you can make. Wait a second, we're talking about a monster movie, right? A horror film, albeit of stange breeding? Yes, but I have to say that in many ways it is autobiographical. Not plot-wise of course, but emotionally and philosphically speaking, it is my story. I even look quite a bit like the character 'Boy' you see in the Moderngrumble logos and in a very real way it is an expelling of old, personal demons and the rendering of new ones. As such the entire process of writing the script, working on the storyboards and graphic novel with Michael Duggan, writing a business plan, making a budget, location scouting, talking to actors and now going public with the project has been a ripping off of the band-aid so to speak, a baring of my soul to those who would judge. The fact that something I thought to be so off the beaten track, so strange by mainstream standards has been embraced by not only my friends but other artists and filmmakers whom I respect is ultimately the best thing that could have happened with this campaign. Don't get me wrong, we want and we will raise our budget, whether through Indiegogo or other channels but the connections I am making, the insights I am receiving and the support I have been given is truly the best part of this entire process. Thank you to all of Moderngrumble's friends and fans!


Toby Venable is a writer and filmmaker with Lotushead Productions, Inc., an independent production company based in Arkansas with a core focus on connecting regional filmmakers with national and international talent. Modengrumble will be his first feature film.
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16 Dec11

MODERNGRUMBLE: A Crowdfunding Journey: 16 days left

by MODERNGRUMBLE


16 days left of the year 2011, 17 days left in Moderngrumble’s campaign to fund the Trailer Shoot and world domination. However, we’re at a standstill with only 6.2% of our total goal raised. Why is that?

Are our Perks not engagine enough?

 

Is the video too amateurish?

 

Is the budget/goal unrealistic?

 

Is the story just too strange for the average movie-goer to dig?



Answer those questions if you are so inclined but for me I believe we started strong then plateaued the first weekend because of the staggered approach I’m taking to soliciting my audience, perhaps a mistake, and the fact that I really should have given myself an extra week of preparation before launching. Something  I thought I had done by laying out a comprehensive guide to posts, solicitations, etc. for the coming month but . . . apparently, I still needed a full week of immersion before taking on this task if only to prime my brain for the many hours spent infront of the computer – something I do enough of at my day job. The last few days have been spent in a fugue state negotiating the Twitter and Linkedin realms, prepping for the next stage and as such this week has suffered. Not a waste but certainly time that would have been better spent straight campaigning. Regardless of the reason for our current stasis, it’s about to change.

Follow us @moderngrumble or visit www.moderngrumble.com and witness how.
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