1-2. So very many strange creative decisions, especially given that this is a Mad Max film. Aside from the clumsy, jokey way it handles the titular concept of Thunderdome, the real thing that sinks this movie is the children. They bring with them a whole host of jarringly out-of-place whimsical moments that feel more appropriate for a Spielberg film than Mad Max. Max deserved more.
Title doesn't mean anything; a clue that the film is essentially a thrown-together jumble of different ideas intended to keep the series moving. First act is a post-Conan fantasy epic; second act turns into a Lord of the Flies survival drama; third act is just a lazy recycling of the same second-hand set-pieces from The Road Warrior. Miller tries to fit Max into a post Spielberg/Lucas landscape, but fails miserably.
(Generous) 5 - The worst entry in the series, but not a complete disaster. The set design and costuming are as lovely as ever and the first act is very enjoyable for what it is ("Lite Max"). It's when the film moves past the dome fight and into post-apocalyptic Peter Pan territory that it begins to unwind, and the whole thing promptly succumbs to a major identity crisis; caught between grit and banal geniality.
Forgoing the focused intensity of The Road Warrior, Miller's 3rd entry into the legend of Rockatansky is more epic than ever. With a compelling villain & an energy-subplot that sort of works, the film's insanity comes to an early peak in the bungee cord battle. But once it leaves Bartertown it becomes a creepy & compelling spin on Lord Of The Flies. It may be flawed but it makes up for it all in the final chase.
I didn't get what the heck is this, it feels like a short film extended to a feature length! Maurice Jarre's unstoppable soundtrack sounds like a piece of some fantasy film made especially for vhs release only and it's purely annoying. Those poor action scenes! Those muttering, grumbling children! And Tina Turner is one bad actress.
Lo mejor es su primera media hora. Es el mundo que se introduce al universo steampunk. La lógica es que, ya décadas post-decadencia, la tecnología está evolucionando aunque con precariedad. Turner, el enano y el gigante, ambos de una personalidad poderosa. La lucha en la jaula, las leyes de una "constitución"; son atractivas. La otra parte, una fábula a lo Peter Pan. Eran los 80, tenía que ser comercial (menos gore).