Gamera the Flying Turtle falls under the spell of evil aliens, but two children free him and he returns to fight the aliens’ monster, Viras.
If you thought Gamera couldn’t get any better accessorized, this fourth entry introduces the spinning turtle’s very own anthemic earworm with the “Gamera March.” Otherwise, it’s business as usual: precocious boy scouts, a nefarious alien scheme and a subaquatic battle with the evil squid, Viras.