As you'd expect from a film by Tarsem Singh, "Immortals" is magnificently gorgeous, but sadly void of anything else. Although it features a thoroughly enjoyable story that is very liberal with its mythic origins, nearly every actor ("actor") ruins any moment with dialogue. No attention was paid to who was speaking in classical accents and who had a lazy American drawl (Stephen Dorff, you moron).
I wish Stephen Dorff was the main character. Aside from Mickey Rourke's castrating villain, he was the only character who was interesting or at least tried to be. Tarsem tries but the bad script does him in.
The costume designs, art direction, and overall visual spectacle separates his films from the rest of the commercial film market and compliments the universal simplicity of the good vs. evil narrative. Immortals will obviously draw a lot of comparisons to 300, and I think should still entice the same sort of audience, but I could see fans of Matthew Barney just as easily enjoying it.
Considering how much contempt Tarsem has displayed for the Xbox generation in interviews, I'm surprised he's made a film that looks exactly like a video game cutscene. Just goes to show that even an interesting cinematic stylist is at the mercy of their visual effects studios. I loved "The Fall" too but stellar production design can't save this film from flat acting, a weak script, and a complete lack of momentum.
This movie is goddamn amazing. I hate everything about what this is (a CG-laden 3D trek through the same fucking mythological blah-bity-blah), but love everything about it. It's the best work of Tarsem's life as far as I'm concerned because he took something whatever and has given enough evidence to suggest he'd been planning it for decades, if not his whole life. And I wouldn't be shocked to learn it was just a job.