In 2000, a vicious attack stole Mark’s memory of his previous adult life. Unable to afford therapy, Mark found refuge in Marwencol, a 1:6 scale World War II-era town that he built in his backyard. But when his miniature town caught the eyes of the world, he also started to find a new identity.
A fascinating plunge into a world historically inspired, yet crafted from the personal storytelling of its injured creator, this SXSW Grand Jury Award winner is a portrait of how fantasy can be therapeutic. It movingly reveals how personal trauma inevitably leaves traces in the creative process.