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GAMER

Mark Neveldine, Brian Taylor Stati Uniti, 2009
Neveldine and Taylor’s style is hyperactive, overloaded with hectic violence, sleaze, and saturation effects—though, unlike most of the other rabid cutters of the time, they actually know how to frame a shot.
marzo 16, 2018
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The Vulgar Cinema
Not long into Gamer, there's a moment in which a group of men on roller-skates have a water pistol fight... As they skate, the insanely garish colours of their clothes are hurled violently across the screen. This scene (which, by the way, plays out in a single shot that lasts a few seconds), encapsulates the hyper-active artistic sensibility of Neveldine/Taylor.
marzo 10, 2015
[Gamer's] more radical ideas have to do with form: as with the "Crank" films, Neveldine/Taylor's aesthetic approach is scattershot to the point of avant-garde, their cameras (operated by the directors themselves) less concerned with clarity and coverage than in piecing together extraordinary shots.
maggio 13, 2013